Tweak the tasks to do the right things and get F5 working?Įxtension is still pretty nice and a good starting point. Though we think for some VSCode wizard it might actually be possible to just So can you develop iOS apps w/o opening Xcode and with just SwiftPM?ĭo you want to? Probably not, too much manual work to get going. tmp/DerivedData/Tows-bsyramamusgwwvgucsqrnwzhfvyb/Build/Products/Debug-iphonesimulator/Tows.app $ xcodebuild -scheme Tows \ -destination 'platform=iOS Simulator,OS=15.2,name=iPhone 13 Pro' $ sc install $ID \ Import SwiftUI import cows // struct ContentView : View (we intentionally didn’t reindent the generated JSON to visualize how wrong it OK, but VSCode let’s us “configure” the swift build “task” The answer is kinda obvious, but can we run the app in the simulator (just click on the filename in the explorer),Īnd et voilà, the source looks proper now: This can be worked around by renaming the Tows.swift file to Tows2.swift Looks like the Swift extension still has a bug w/ refreshing things when the The other thing is that Tows.swift still says that macOS BS is required. Not sure anything can be done about, maybe? We’ll ignore the error for now. Is different (?) to the SwiftPM built into Xcode! It is because the SwiftPM one can invoke in Terminal (e.g. The iOSApplication product) is not available: This is going to show an error that the AppleProductTypes (which contains testTarget ( name : "TowsTests", dependencies : ), ] ) swift-tools-version:5.5 import PackageDescription import AppleProductTypes let package = Package ( name : "Tows", platforms :, products :, displayVersion : "1.0", bundleVersion : "1", supportedDeviceFamilies :, supportedInterfaceOrientations : )) ], capabilities : ) ], dependencies :, targets : ). So that part still has to be done in the shell.įirst make sure that you have Xcode 13.2 installed and that Swift 5.5 is active: Setting up the App Package and Buildįor VisualStudio Code doesn’t yet support creating new Swift projects. So far so gut, the ARI ran into no issues. Which is your project root (though you can also create workspaces,Īfterwards one can install the “Swift Language Support for Visual Studio Code”Įxtension using the extensions button in the activity bar. Usually you seem to open just one “folder” in a VSCode window (similar to.One can invoke all the available functions. ⌘⇧ P: Open “command palette”, this is similar to M-x in Emacs,.A terminal can be brought up using Ctrl-Backtick (similar to M-x shell). ⌘⇧ D: Run
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